BioShock: The Collection Available Now on PS4™ and Xbox One

Revisit the worlds of Rapture and Columbia, fully remastered for
modern consoles

Join the conversation on Twitter using the hashtag #BioShock

NEW YORK–(BUSINESS WIRE)–2K
announced today that BioShock®: The Collection is
available now in North America for the PlayStation®4 computer
entertainment system, and Xbox One, containing all three installments of
the award-winning BioShock franchise fully remastered for
modern consoles. Originally developed by Irrational Games and 2K Marin,
and revitalized in full 1080p HD and up to 60 frames-per-second by Blind
Squirrel Games, BioShock: The Collection brings all three
games and all single-player add-on content from one of the highest-rated
franchises* of the last console generation to new audiences at an
incredible value of $59.99. BioShock: The Collection will
be available for the PS4™ system and Xbox One in Australia on September
15, 2016, and internationally on September 16, 2016, and will be
released globally on Windows PC via Steam on September 15th,
2016 at 3:00 p.m. PT. PC owners of BioShock, BioShock
2
, and/or Minerva’s Den will be able to access the
remastered versions of these titles as a free upgrade. For more
details on the upgrade process, please visit the official
2K blog
.

“We’re immensely proud of the BioShock series, and we’ve
taken great care in bringing these beloved games to the current
generation of consoles,” said Christoph Hartmann, President of 2K.
“Whether you’ve experienced these critically acclaimed classics before
or are new to the series, there’s never been a better time to play and
immerse yourself in the rich worlds of Rapture and Columbia.”

BioShock: The Collection brings together the epic and
immersive stories set in the BioShock universe in one
incredible package with 1080p resolution and up to 60 frames-per-second,
along with new and improved textures and art assets created by Blind
Squirrel Games. The remastered collection also includes an all-new
Director Commentary series, “Imagining BioShock,”
which is unlocked by finding Golden Reels hidden throughout Rapture in
the remastered version of the first BioShock. By
collecting these Golden Reels, players can watch nearly two hours of
director’s commentary, featuring Ken Levine, creative director on BioShock
and BioShock Infinite and Shawn Robertson,
animation lead on BioShock and animation director
on BioShock Infinite.

BioShock: The Collection comes with two discs and contains
all single-player content available for BioShock, BioShock 2
and BioShock Infinite,
including all single-player add-on
content.

Add-on content for BioShock: The Collection includes:

BioShock

  • Museum of Orphaned Concepts;
  • Challenge Rooms.

BioShock 2

  • Minerva’s Den;
  • Protector Trials.

BioShock Infinite

  • All Episodic Add-On Content:

    • Clash in the Clouds Add-On Pack;
    • Burial at Sea – Episode 1 Add-On Pack;
    • Burial At Sea – Episode 2 Add-On Pack.
    • Industrial Revolution Rewards Pack;
    • BioShock Infinite Upgrade Pack;
    • Columbia’s Finest Pack;
    • Comstock’s China Broom Shotgun;
    • Comstock’s Bird’s Eye Sniper Rifle.

    BioShock: The Collection is rated M for Mature by the ESRB.

    For more information about the BioShock franchise, please
    visit the official
    website
    , become a fan on Facebook,
    follow the game on Twitter
    or subscribe to the official 2K
    YouTube
    channel.

    2K is a wholly owned publishing label of Take-Two Interactive Software,
    Inc. (NASDAQ: TTWO).

    About BioShock

    Developed by Irrational Games in 2007 for Windows PC and Xbox 360® video
    game and entertainment system from Microsoft, and PlayStation®3 computer
    entertainment system, BioShock launched to wide
    critical acclaim, winning more than 50 Game of the Year awards from
    prestigious organizations including Associated Press, the British
    Academy of Film and Television Arts (BAFTA), Game Informer, Spike TV’s
    VGAs and Paste Magazine. BioShock is a narrative-driven
    action experience that allows players to do the impossible as they
    journey through an amazing, immersive and terrifying world. Caught
    between powerful forces and hunted down by genetically mutated citizens,
    the player will come to grips with the mysterious and fascinating world
    of Rapture, a distinct Art Deco underwater utopia gone mad. BioShock
    not only challenges the players’ capacity to adapt and survive, but
    brings to question their values and commitment to the inhabitants of
    Rapture. With smart and adaptive AI, no encounter ever plays out the
    same, while numerous customization options provide gamers with an
    experience that adapts to their playing style.

    About BioShock 2

    BioShock 2 launched to critical acclaim and provides
    fans with an unsettling storyline, dazzling visual design and the
    evolution of the genetically enhanced shooter gameplay. Set almost a
    decade after a grueling civil war consumed the once magnificent city of
    Rapture, evil reverberates through the halls and a wickedness once
    thought gone forever returns along the Atlantic seaboard. An unspeakable
    series of kidnappings from local seaside communities by an unseen
    monster leads to the repopulation of Little Sisters in Rapture’s failed
    utopia under the ocean. Players must step into the boots of one of
    gaming’s most iconic characters, the Big Daddy, as they traverse the
    fallen city, fending off attacks from an army of genetically modified
    Splicers, while searching for escape and the key to their survival. BioShock
    2
    was developed by 2K Marin in collaboration with 2K Australia,
    Digital Extremes and 2K China for the Xbox 360, PS3™ system, and Windows
    PC.

    About BioShock Infinite

    From the creators of one of the highest-rated first-person shooter of
    all time*, BioShock, BioShock Infinite puts
    players in the shoes of U.S. Cavalry veteran turned hired gun, Booker
    DeWitt. Indebted to the wrong people and with his life on the line,
    DeWitt has only one opportunity to wipe his slate clean. He must rescue
    Elizabeth, a mysterious girl imprisoned since childhood and locked up in
    the flying city of Columbia. Forced to trust one another, Booker and
    Elizabeth form a powerful bond during their daring escape. Together,
    they learn to harness an expanding arsenal of weapons and abilities, as
    they fight on zeppelins in the clouds, along high-speed Sky-Lines, and
    down in the streets of Columbia, all while surviving the threats of the
    air-city and uncovering its dark secret. BioShock Infinite
    was developed by Irrational Games for the Xbox 360, PS3™ system, and
    Windows PC.

    *Based on Metacritic average ranking across available platforms.

    About Take-Two Interactive Software

    Headquartered in New York City, Take-Two Interactive Software, Inc. is a
    leading developer, publisher and marketer of interactive entertainment
    for consumers around the globe. The Company develops and publishes
    products through its two wholly-owned labels Rockstar Games and 2K. Our
    products are designed for console systems and personal computers,
    including smartphones and tablets, and are delivered through physical
    retail, digital download, online platforms and cloud streaming services.
    The Company’s common stock is publicly traded on NASDAQ under the symbol
    TTWO. For more corporate and product information please visit our
    website at http://www.take2games.com.

    About 2K

    Founded in 2005, 2K develops and publishes interactive entertainment
    globally for console systems, handheld gaming systems and personal
    computers, including smartphones and tablets, which are delivered
    through physical retail, digital download, online platforms and cloud
    streaming services. 2K publishes titles in today’s most popular gaming
    genres, including shooters, action, role-playing, strategy, sports,
    casual, and family entertainment. The 2K label has some of the most
    talented development studios in the world today, including Firaxis
    Games, Visual Concepts, Hangar 13, and Cat Daddy Games. 2K’s stable of
    high quality titles includes the critically acclaimed BioShock®,
    Borderlands™, and XCOM® franchises, the beloved Sid Meier’s Civilization
    series, Evolve™, Battleborn®, the popular WWE 2K franchise and NBA 2K,
    the #1 rated and #1 selling basketball franchise**. 2K is headquartered
    in Novato, California and is a wholly owned label of Take-Two
    Interactive Software, Inc. (NASDAQ: TTWO). For more information, please
    visit www.2k.com.

    **According to 2008 – 2016 Metacritic.com
    and The NPD Group estimates of U.S. retail video game sales through
    August 2016.

    Cautionary Note Regarding Forward-Looking
    Statements

    The statements contained herein which are not historical facts are
    considered forward-looking statements under federal securities laws and
    may be identified by words such as “anticipates,” “believes,”
    “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,”
    “projects,” “seeks,” “will,” or words of similar meaning and include,
    but are not limited to, statements regarding the outlook for the
    Company’s future business and financial performance. Such
    forward-looking statements are based on the current beliefs of our
    management as well as assumptions made by and information currently
    available to them, which are subject to inherent uncertainties, risks
    and changes in circumstances that are difficult to predict. Actual
    outcomes and results may vary materially from these forward-looking
    statements based on a variety of risks and uncertainties including: our
    dependence on key management and product development personnel, our
    dependence on our Grand Theft Auto products and our ability to develop
    other hit titles, the timely release and significant market acceptance
    of our games, the ability to maintain acceptable pricing levels on our
    games, and risks associated with international operations. Other
    important factors and information are contained in the Company’s most
    recent Annual Report on Form 10-K, including the risks summarized in the
    section entitled “Risk Factors,” the Company’s most recent Quarterly
    Report on Form 10-Q, and the Company’s other periodic filings with the
    SEC, which can be accessed at www.take2games.com.
    All forward-looking statements are qualified by these cautionary
    statements and apply only as of the date they are made. The Company
    undertakes no obligation to update any forward-looking statement,
    whether as a result of new information, future events or otherwise.

    Contacts

    2K
    Scott Pytlik, 415-507-7944
    scott.pytlik@2k.com
    or
    Take-Two
    Interactive Software, Inc.

    Alan Lewis, 646-536-2983
    Corporate
    Press
    alan.lewis@take2games.com
    or
    Access
    Emanate for 2K

    Joe Sullivan, 415-844-6271
    jsullivan@access-emanate.com

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