Hasbro Reports Revenue and Net Earnings Growth for First Quarter 2017

  • First quarter 2017 revenues grew 2% to $849.7 million including
    revenue growth of 2% in the U.S. and Canada segment and 24% in the
    Entertainment and Licensing segment; International segment revenues
    were flat;
  • Growth in Franchise Brands, Hasbro Gaming and Emerging Brands
    offset the expected decline in Partner Brands;
  • Net earnings increased 41% to $68.6 million or $0.54 per diluted
    share; Reported net earnings include a $0.11 per diluted share benefit
    versus first quarter 2016 from the adoption of FASB ASU No. 2016-09;
  • Company returned $81.5 million to shareholders in the quarter;
    $63.4 million in dividends and $18.1 million in share repurchases.

(NASDAQ: HAS) today reported financial results for the
first quarter 2017. Net revenues for the first quarter 2017 increased 2%
to $849.7 million versus $831.2 million in 2016.

Net earnings for the first quarter 2017 increased 41% to $68.6 million,
or $0.54 per diluted share, compared to $48.8 million, or $0.38 per
diluted share, in 2016. Reported net earnings include a $0.11 per
diluted share benefit versus first quarter 2016 from the adoption of
FASB ASU No. 2016-09, Improvements to Employee Share-Based Payment
Accounting. The first quarter 2017 was a 14-week period versus the first
quarter 2016 which was a 13-week period. Given the timing of the week,
the extra week adds an additional week of expense, but does not
contribute a comparable level of revenue.

“Our first quarter results are in line with our previously communicated
expectations and we are well positioned to execute against 2017’s rich
content slate and diverse new initiatives,” said Brian Goldner, Hasbro’s
chairman and chief executive officer. “Revenue grew in the quarter and
we drove strong consumer takeaway at retail, both compared to a robust
first quarter last year and with a shift of Easter into this year’s
second quarter. Over the coming quarters, we are supporting significant
new initiatives including major theatrical films for both Franchise and
Partner Brands.”

“Hasbro remains in a strong financial position, with positive trends to
start the year and a healthy balance sheet,” said Deborah Thomas,
Hasbro’s chief financial officer. “As anticipated, operating profit in
the quarter was negatively impacted by an extra week of expenses without
the comparable revenue increase. This decline was more than offset by a
favorable foreign exchange impact in non-operating income and the tax
benefit from the new accounting standard. Based on our first quarter’s
performance, our full-year expectations remain in line with our
previously stated objectives.”


First Quarter 2017 Major Segment

    Net Revenues ($ Millions)   Operating Profit ($ Millions)
  Q1 2017   Q1 2016   % Change   Q1 2017   Q1 2016   % Change
U.S. and Canada   $451.6   $443.6   +2%   $64.8   $78.3   -17%
International   $345.3   $345.0     $0.5   $2.9   -81%
Entertainment and Licensing   $52.7   $42.5   +24%   $11.3   $5.4   +108%

First quarter 2017 U.S. and Canada segment net revenues increased 2% to
$451.6 million compared to $443.6 million in 2016. Revenue growth in
Hasbro Gaming and Emerging Brands offset a decline in Franchise Brands
and Partner Brands. The U.S. and Canada segment reported operating
profit of $64.8 million, or 14.3% of net revenues, compared to $78.3
million, or 17.7% of net revenues, in 2016.

International segment net revenues of $345.3 million were essentially
flat with $345.0 million in 2016. First quarter 2017 International
segment revenues include a favorable $3.0 million impact of foreign
exchange. Revenue growth in Franchise Brands, Hasbro Gaming and Emerging
Brands was offset by a decline in Partner Brands. On a regional basis,
Europe revenues declined 4%, Latin America increased 16% and Asia
Pacific declined 1%. Emerging markets revenues increased 20% in the
quarter. International segment operating profit was $0.5 million
compared to $2.9 million in 2016.

Entertainment and Licensing segment net revenues increased 24% to $52.7
million compared to $42.5 million in 2016. Digital gaming drove the
quarterly revenue increase, including higher revenues at Backflip
Studios. The Entertainment and Licensing segment operating profit
increased 108% to $11.3 million, or 21.5% of net revenues, compared to
$5.4 million, or 12.8% of net revenues, in 2016.


First Quarter 2017 Brand Portfolio

    Net Revenues ($ Millions)
  Q1 2017   Q1 2016   % Change
Franchise Brands   $423.6   $416.4   +2%
Partner Brands   $213.0   $258.2   -18%
Hasbro Gaming*   $142.9   $100.2   +43%
Emerging Brands   $70.2   $56.4   +25%

*Hasbro’s total gaming category, including all gaming revenue, most
notably MAGIC: THE GATHERING and MONOPOLY, which are included in
Franchise Brands in the table above, totaled $253.3 million for the
first quarter 2017, up 10%, versus $231.1 million in the first quarter
2016. Hasbro believes its gaming portfolio is a competitive
differentiator and views it in its entirety.

First quarter 2017 Franchise Brand revenues increased 2% to $423.6
million driven by revenue growth in NERF, TRANSFORMERS and MONOPOLY.

Partner Brand revenues declined 18% to $213.0 million. Revenue growth
from BEYBLADE and DREAMWORKS’ TROLLS was more than offset by expected
declines in STAR WARS and MARVEL ahead of major theatrical releases
later this year.

Hasbro Gaming posted 43% revenue growth to $142.9 million driven by
Hasbro’s diverse gaming portfolio. The strong revenue increase was led
by several new games, including SPEAK OUT, TOILET TROUBLE and FANTASTIC
GYMNASTICS, digital gaming, and several other gaming brands, including
DUNGEONS & DRAGONS, BOP-IT and PIE-FACE. Hasbro’s total gaming category
grew 10% to $253.3 million.

Emerging Brands revenue grew 25% to $70.2 million. Revenue increases
from BABY ALIVE and FURREAL FRIENDS products were the primary
contributors to growth in the quarter.

Dividend and Share Repurchase

The Company paid $63.4 million in cash dividends to shareholders during
the first quarter 2017. The next quarterly cash dividend payment of
$0.57 per common share is scheduled for May 15, 2017 to shareholders of
record at the close of business on May 1, 2017.

During the first quarter, Hasbro repurchased 218,000 shares of common
stock at a total cost of $18.1 million and an average price of $82.82
per share. At quarter-end, $309.9 million remained available in the
current share repurchase authorization.

Conference Call Webcast

Hasbro will webcast its first quarter 2017 earnings conference call at
8:30 a.m. Eastern Time today. To listen to the live webcast and access
the accompanying presentation slides, please go to http://investor.hasbro.com.
The replay of the call will be available on Hasbro’s web site
approximately 2 hours following completion of the call.

About Hasbro: Hasbro (NASDAQ:
HAS) is a global play and entertainment company committed to Creating
the World’s Best Play Experiences.
 From toys and games to
television, movies, digital gaming and consumer products, Hasbro offers
a variety of ways for audiences to experience its iconic brands,
Studios and its film label, Allspark Pictures, are building its brands
globally through great storytelling and content on all screens. Through
its commitment to corporate social responsibility and
philanthropy, Hasbro is helping to make the world a better place for
children and their families. Learn more at www.hasbro.com,
and follow us on Twitter (@Hasbro & @HasbroNews)
and Instagram (@Hasbro).

© 2017 Hasbro, Inc. All Rights Reserved.

Certain statements in this release contain “forward-looking statements”
within the meaning of the Private Securities Litigation Reform Act of
1995. These statements include expectations concerning the Company’s
potential performance in the future and the Company’s ability to achieve
its other financial and business goals and may be identified by the use
of forward-looking words or phrases. The Company’s actual actions or
results may differ materially from those expected or anticipated in the
forward-looking statements due to both known and unknown risks and
uncertainties. Specific factors that might cause such a difference
include, but are not limited to: (i) the Company’s ability to design,
develop, produce, manufacture, source and ship products on a timely and
cost-effective basis, as well as interest in and purchase of those
products by retail customers and consumers in quantities and at prices
that will be sufficient to profitably recover the Company’s costs; (ii)
downturns in economic conditions affecting the Company’s markets which
can negatively impact the Company’s retail customers and consumers, and
which can result in lower employment levels, lower consumer disposable
income and spending, including lower spending on purchases of the
Company’s products; (iii) other factors which can lower discretionary
consumer spending, such as higher costs for fuel and food, drops in the
value of homes or other consumer assets, and high levels of consumer
debt; (iv) potential difficulties or delays the Company may experience
in implementing cost savings and efficiency enhancing initiatives; (v)
other economic and public health conditions or regulatory changes in the
markets in which the Company and its customers and suppliers operate
which could create delays or increase the Company’s costs, such as
higher commodity prices, labor costs or transportation costs, or
outbreaks of disease; (vi) currency fluctuations, including movements in
foreign exchange rates, which can lower the Company’s net revenues and
earnings, and significantly impact the Company’s costs; (vii) the
concentration of the Company’s customers, potentially increasing the
negative impact to the Company of difficulties experienced by any of the
Company’s customers or changes in their purchasing or selling patterns;
(viii) consumer interest in and acceptance of the Discovery Family
Channel, and programming created by Hasbro Studios, and other factors
impacting the financial performance of the network and Hasbro Studios;
(ix) the inventory policies of the Company’s retail customers, including
retailers’ potential decisions to lower their inventories, even if it
results in lost sales, as well as the concentration of the Company’s
revenues in the second half and fourth quarter of the year, which
coupled with reliance by retailers on quick response inventory
management techniques increases the risk of underproduction of popular
items, overproduction of less popular items and failure to achieve
compressed shipping schedules; (x) delays, increased costs or
difficulties associated with any of our or our partners’ planned digital
applications or media initiatives; (xi) work disruptions, which may
impact the Company’s ability to manufacture or deliver product in a
timely and cost-effective manner; (xii) the bankruptcy or other lack of
success of one of the Company’s significant retailers which could
negatively impact the Company’s revenues or bad debt exposure; (xiii)
the impact of competition on revenues, margins and other aspects of the
Company’s business, including the ability to offer Company products
which consumers choose to buy instead of competitive products, the
ability to secure, maintain and renew popular licenses and the ability
to attract and retain talented employees; (xiv) concentration of
manufacturing for many of the Company’s products in the People’s
Republic of China and the associated impact to the Company of social,
economic or public health conditions and other factors affecting China,
the movement of products into and out of China, the cost of producing
products in China and exporting them to other countries; (xv) the risk
of product recalls or product liability suits and costs associated with
product safety regulations; (xvi) the impact of other market conditions,
third party actions or approvals and competition which could reduce
demand for the Company’s products or delay or increase the cost of
implementation of the Company’s programs or alter the Company’s actions
and reduce actual results; (xvii) the impact of litigation or
arbitration decisions or settlement actions; and (xviii) other risks and
uncertainties as may be detailed from time to time in the Company’s
public announcements and Securities and Exchange Commission (“SEC”)
filings. The Company undertakes no obligation to make any revisions to
the forward-looking statements contained in this release or to update
them to reflect events or circumstances occurring after the date of this

This press release includes a non-GAAP financial measure as defined
under SEC rules, specifically EBITDA. EBITDA represents net earnings
attributable to Hasbro, Inc. excluding net loss attributable to
noncontrolling interests, interest expense, income taxes, depreciation
and amortization. As required by SEC rules, we have provided
reconciliation on the attached schedule of this measure to the most
directly comparable GAAP measure. Management believes that EBITDA is one
of the appropriate measures for evaluating the operating performance of
the Company because it reflects the resources available for strategic
opportunities including, among others, to invest in the business,
strengthen the balance sheet, and make strategic acquisitions. This
non-GAAP measure should be considered in addition to, not as a
substitute for, or superior to, net earnings or other measures of
financial performance prepared in accordance with GAAP as more fully
discussed in the Company’s financial statements and filings with the
SEC. As used herein, “GAAP” refers to accounting principles generally
accepted in the United States of America.


(Thousands of Dollars)
  April 2, 2017   March 27, 2016
Cash and Cash Equivalents $ 1,463,081 $ 1,095,880
Accounts Receivable, Net 676,945 670,663
Inventories 416,232 461,734
Other Current Assets   243,475   295,806
Total Current Assets 2,799,733 2,524,083
Property, Plant and Equipment, Net 270,023 241,253
Other Assets   1,576,114   1,599,359
Total Assets $ 4,645,870 $ 4,364,695
Short-term Borrowings $ 65,294 $ 89,000
Current Portion of Long-term Debt 349,814
Payables and Accrued Liabilities   786,706   679,373
Total Current Liabilities 1,201,814 768,373
Long-term Debt 1,198,896 1,547,434
Other Liabilities   393,516   402,346
Total Liabilities 2,794,226 2,718,153
Redeemable Noncontrolling Interests 39,152
Total Shareholders’ Equity   1,851,644   1,607,390
Total Liabilities, Redeemable Noncontrolling Interests
and Shareholders’ Equity $ 4,645,870 $ 4,364,695
  Quarter Ended
(Thousands of Dollars and Shares Except Per Share Data)

April 2,


% Net


March 27,


% Net

Net Revenues $ 849,663 100.0 % $ 831,180 100.0 %
Costs and Expenses:
Cost of Sales 306,082 36.0 % 290,240 34.9 %
Royalties 64,380 7.6 % 69,969 8.4 %
Product Development 62,586 7.4 % 57,164 6.9 %
Advertising 80,936 9.5 % 79,859 9.6 %
Amortization of Intangibles 7,881 0.9 % 8,691 1.0 %
Program Production Cost Amortization 5,570 0.7 % 6,186 0.7 %
Selling, Distribution and Administration   243,885   28.7 %   233,155   28.1 %
Operating Profit 78,343 9.2 % 85,916 10.3 %
Interest Expense 24,456 2.9 % 24,044 2.9 %
Other (Income) Expense, Net   (16,950 ) -2.0 %   2,659   0.3 %
Earnings before Income Taxes 70,837 8.3 % 59,213 7.1 %
Income Taxes   2,238   0.3 %   12,242   1.5 %
Net Earnings 68,599 8.1 % 46,971 5.7 %
Net Loss Attributable to Noncontrolling Interests     0.0 %   (1,780 ) -0.2 %
Net Earnings Attributable to Hasbro, Inc. $ 68,599   8.1 % $ 48,751   5.9 %
Per Common Share
Net Earnings Attributable to Hasbro, Inc.
Basic $ 0.55   $ 0.39  
Diluted $ 0.54   $ 0.38  
Cash Dividends Declared $ 0.57   $ 0.51  
Weighted Average Number of Shares
Basic   125,182     125,266  
Diluted   127,229     126,948  
(Thousands of Dollars)
  Quarter Ended
April 2, 2017   March 27, 2016
Cash Flows from Operating Activities:
Net Earnings $ 68,599 $ 46,971
Non-cash Adjustments 65,425 61,442
Changes in Operating Assets and Liabilities   277,904     204,866  
Net Cash Provided by Operating Activities   411,928     313,279  
Cash Flows from Investing Activities:
Additions to Property, Plant and Equipment (30,243 ) (31,218 )
Other   (781 )   3,626  
Net Cash Utilized by Investing Activities   (31,024 )   (27,592 )
Cash Flows from Financing Activities:
Net Repayments of Short-term Borrowings (107,336 ) (75,526 )
Purchases of Common Stock (19,312 ) (33,710 )
Stock-based Compensation Transactions 9,743 8,153
Dividends Paid (63,404 ) (57,406 )
Employee Taxes Paid for Shares Withheld (31,391 ) (13,600 )
Other       762  
Net Cash Utilized by Financing Activities   (211,700 )   (171,327 )
Effect of Exchange Rate Changes on Cash 11,592 4,770
Cash and Cash Equivalents at Beginning of Year   1,282,285     976,750  
Cash and Cash Equivalents at End of Period $ 1,463,081   $ 1,095,880  
(Thousands of Dollars)   Quarter Ended  
April 2, 2017   March 27, 2016 % Change

Major Segment Results

U.S. and Canada Segment:

External Net Revenues $ 451,577 $ 443,648 2 %
Operating Profit 64,754 78,335 -17 %
Operating Margin 14.3 % 17.7 %

International Segment:

External Net Revenues 345,281 345,037 0 %
Operating Profit 544 2,853 -81 %
Operating Margin 0.2 % 0.8 %

Entertainment and Licensing Segment:

External Net Revenues 52,729 42,495 24 %
Operating Profit 11,346 5,442 108 %
Operating Margin 21.5 % 12.8 %

International Segment Net Revenues by
Major Geographic Region

Europe $ 216,120 $ 224,123 -4 %
Latin America 64,756 55,596 16 %
Asia Pacific   64,405     65,318   -1 %
Total $ 345,281   $ 345,037  

Net Revenues by Brand Portfolio

Franchise Brands $ 423,603 $ 416,374 2 %
Partner Brands 212,962 258,225 -18 %
Hasbro Gaming 142,913 100,228 43 %
Emerging Brands   70,185     56,353   25 %
Total Net Revenues $ 849,663   $ 831,180  
Hasbro’s total gaming category, including all gaming revenue, most
notably MAGIC: THE GATHERING and MONOPOLY, totaled $253,289 for the
first quarter of 2017, up 10%, from revenues of $231,147 for the
first quarter of 2016.



Reconciliation of EBITDA

Net Earnings Attributable to Hasbro, Inc. $ 68,599 $ 48,751
Net Loss Attributable to Noncontrolling Interests (1,780 )
Interest Expense 24,456 24,044
Income Taxes 2,238 12,242
Depreciation 27,702 25,126
Amortization of Intangibles   7,881     8,691  
EBITDA $ 130,876   $ 117,074  


Investor Contact:
Hasbro, Inc.
Debbie Hancock, 401-727-5401
Hasbro, Inc.
Julie Duffy, 401-727-5931