First Three Speakers Announced for 2017 D.I.C.E. Summit
Registration Now Open for Annual Video Game Executive Conference
LOS ANGELES–(BUSINESS WIRE)–The Academy of Interactive Arts & Sciences (AIAS) is pleased to announce
that registration for the 2017 D.I.C.E. Summit is now open. The annual
event returns to Delano Las Vegas and Mandalay Bay Resort and Casino,
February 21-23, 2017. This year’s conference will focus on the theme
World Builders. Speakers will examine the aspects that drive world
building – from shaping creative initiatives to welcome and nurture
player communities, to the many ways we chase new technologies that
offer a glimpse of tomorrow, today.
“I look forward to the D.I.C.E. conference every year,” said Min Kim,
AIAS board chairman and co-founder of Bonfire Studios. “It’s a special
time for the creative and business leaders in our industry to build
friendships, celebrate the achievements of our peers, and get inspired.”
The gaming industry’s premier thought leadership conference confirmed
its first round of speakers joining the 2017 D.I.C.E. stage. These
speakers who will bring their unique perspective on world building to
the event include:
-
Bonnie Ross – Microsoft Corporate Vice President and Head of
343 Industries, where she is responsible for defining the vision and
leading the Halo franchise. In her D.I.C.E. session, “Stewards
of a Sci-Fi Universe,” Ross will discuss when to guide, when to
guard and hold firm, when to evolve, and the importance that the
citizens of that universe – the community – play in keeping a
world relevant in the ever-changing entertainment landscape. -
Guillaume Rocheron – Academy Award-winning VFX Supervisor for Life
of Pi and currently working on the live-action film Ghost in
the Shell. Rocheron will be speaking on “Visual Effects and
Storytelling: From Creating Stand-Out Shots to Developing Worlds,”
where he will discuss how visual effects has evolved as storytelling
tool. -
Jason Rubin – Head of Content at Oculus, where he and his team
are responsible for collaborating with developers to build games and
experiences for Rift and Gear VR. Rubin will be on stage with a
moderator for a fireside chat to discuss his thoughts and perspectives
on how virtual reality has built a defining role in the next
generation of video games development.
Unmatched networking opportunities are a hallmark of the D.I.C.E. Summit
experience. This year’s networking events include Topgolf Las Vegas, an
interactive golf experience combining competition with entertainment.
Returning in 2017 are the popular Magic: The Gathering,
go-karting, and poker tournaments on the first day; two full days of a
single-track speaker program; the popular roundtable workshops; lunches;
and happy hours. On the final day, the conference will culminate with
the 20th D.I.C.E. Awards, honoring the best video games of
the previous year.
To register for the D.I.C.E. Summit and Awards Show, visit www.dicesummit.org
for the early bird rates. Prices go up to regular registration tickets
on November 18, 2016.
Contacts
Academy of Interactive Arts & Sciences
Debby Chen, 310-484-2556
debby@interactive.org